Every setting
Everything here is fixed when the token is created. Limits come from Meteora's program and from Unbound; the builder won't let you launch outside them.
Supply and price
Supply. How many tokens exist, from 1,000,000 to 1,000,000,000,000. It never changes: no one can mint more. Default 1,000,000,000.
Decimals. How finely a token can be split, 6 to 9 (6 means the smallest unit is 0.000001 of a token). It doesn't change the price or the supply. Default 6.
Trades against. What buyers pay with: SOL, USDC, or any other standard Solana token (paste its mint address). Fees are collected in this token. The launch fee is always paid in SOL.
Start market cap. The token's value (price × supply) when trading opens. It sets the starting price: a 30 SOL start on 1,000,000,000 tokens means each token starts at 0.00000003 SOL.
Graduation market cap. The value at which the curve completes and the token graduates. It must be above the start. The builder shows how much has to be raised to get there, which is less than the market cap because not every token is sold on the curve. Default 30 SOL → 400 SOL, which graduates after about 86 SOL raised.
Curve shape
The curve decides how fast the price climbs as people buy.
| Shape | How it behaves |
|---|---|
| Standard | One smooth curve from the start price to the graduation price. |
| Two-stage | You choose how much of the supply is kept back for the graduated pool (5% to 80%); the rest is sold on the curve. |
| Custom | You shape it with 16 sliders, one per stretch of the curve. More weight in a stretch means more liquidity there, so the price rises more slowly through it. |
Two-stage and custom curves set aside a tiny remainder (0.1% of supply) to absorb rounding; whatever is left of it goes to the creator.
Fees
Trading fee. Charged on every buy and sell, in the token it trades against: 0.25% to 10%. Default 1%. Who receives it: Fees: who gets what.
Anti-sniper fee. Optional. The fee starts high and falls to the trading fee over a period you choose, so bots that buy in the first seconds pay much more than people who come later.
- Start fee: above the trading fee, up to 99%.
- Falls over: 10 seconds to 24 hours, in steps every few seconds.
- Fast at first (exponential) drops most of the fee early; otherwise it falls in a straight line.
Volatility fee. Optional. Adds an extra fee on top when the price is swinging fast, and fades as trading calms down. It makes rapid in-and-out trading more expensive.
Creator share of the fee. What part of the fee goes to you, from 0 to 80%, after Meteora takes its 20%. Unbound keeps the rest, at least 20%. Default 50%.
Graduation and creator
Fee of the graduated pool. The trading fee of the Meteora pool the token moves to at graduation: 0.25%, 0.3%, 1%, 2%, 4%, 6%. Default 1%.
Creator's graduated liquidity. At graduation, the pool's liquidity is split: 20% is Unbound's, locked forever, and 80% is yours. By default yours is locked forever too. Instead you can have it vest: nothing unlocks during a cliff, then it unlocks in daily steps. Vesting lasts at least a day and must end within 2 years of graduation.
Creator allocation. Optional. Up to 20% of the supply is set aside for you instead of being sold, and vests after graduation on the same kind of schedule (a cliff, then daily steps, ending within 2 years). Nothing of it can be sold before graduation.
Your first buy. Optional. A buy you make in the launch transaction itself, so you're first. It pays the normal trading fee, never the anti-sniper fee.
Let me edit name, symbol and image later. Off by default, which locks them forever. If you turn it on, you can change them after launch, and the token page tells traders that you can.
Long vesting and locked liquidity are what traders look for. Anything that unlocks for the creator is visible on the token page, under Rules.